The Fifth International Conference on Serious Games, Interaction and Simulation (SGAMES 2015) will take place in Novedrate, Italy on September 16 –18, 2015.
SGAMES 2015 will be chaired by Prof. Carlos Vaz de Carvalho (Instituto Superior de Engenharia do Porto, Portugal) and will be co-located with the International Conference on e-Learning e-Education and Online Training, eLEOT 2015.
Serious Games focus on the design, development, use and application of games for purposes other than entertainment. Education and training represent the main areas of application of Serious Games but they have been used, with success, for health, research, emergency planning, advertisement and military purposes. The most striking effect in the use of Serious Games is an increased motivation and engagement. As such, Serious Games require specific design, recreating real scenarios through interactive and/or immersive environments.
The International Conference on Serious Games, Interaction and Simulation is a multidisciplinary approach to the presentation of research, theory, application, practice and validation in the field of Serious Games for any level and any area. As such it will cover areas like cognition, psychology, technology-enhanced education, evaluation and assessment, multimedia and information technology. SGAMES 2015 is interested in new scientific approaches and results from experiments and real-life applications.
The proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST’s own EU Digital Library (EUDL).
Selected papers, particularly those nominated for the Best Paper competition, will be automatically considered for publication in the EAI Endorsed Transactions on Serious Games.
Paper submission deadline: May 25th 2015
Acceptance Notification: June 15th 2015
Camera-ready deadline: July 6th 2015
Find more details here.