GameNets 2016, the 6th EAI International Conference on Game Theory for Networks, will take place in Kelowna, Canada on 11-12 May, 2016.
Considering that Game Theory has recently become a useful tool for modeling and studying various networks, together with the rapid growth of data traffic, it requires more intelligent transformation. GameNets 2016 aims at addressing the major opportunities and challenges in applying traditional game theory as well as intelligent game theory to the understanding and designing of modern network systems, with emphasis on both new analytical techniques and novel application scenarios.
The Conference will host a speech by Prof. Vikram Krishnamurthy (The University of British Columbia, B.C. – Canada), active in Statistical Signal Processing, Stochastic Control, Game Theory and Dynamics of Random Graphs. If you are curious to discover all the hot topics that will be discussed at GameNets 2016, check the accepted papers and the Conference Program!
Furthermore, authors of the Best Papers will be invited to submit an extended version of their work through the EAI Endorsed Transactions on Serious Games and ACM/Springer Mobile Networks & Applications (MONET) Special Issue on “Game Theory for 5G Wireless Networks” .
For more information about GameNets 2016, we invite you to visit the official website.