Participate in eLEOT 2016! The 3rd EAI International Conference on e-Learning e-Education and Online Training will to take place in Dublin, Ireland on 31 August – 2 September, 2016.
eLEOT 2016 will focus on a significant renovation the world of education undergo these days, as the world of technology offers a rapidly increasing number of outlets for creativity and communications. Each day more classrooms can be accessed from anywhere, at any time. This year´s edition is aimed at exploring e-learning solutions that spark the attention as well as imagination of students through interactivity, immersion, variety of content, or cutting-edge technologies.
Topics of interest to eLEOT 2016 are the following:
- Accessibility and usability of web-based instruction
- Augmented reality solutions
- Best Practices
- Big Data in e-learning
- Blended learning
- Collaborative learning and social networks
- High-impact practices in e-learning
- Informal e-Learning solutions
- Learning analytics
- Massive Open Online Course
- Mobile learning
- Security and privacy in education and e-learning systems
- Social and organizational perspectives
- Student engagement
- Teaching/Educational Models, Frameworks and Platforms
- Virtual Learning Environments
eLEOT 2016 is proud to welcome keynote speakers: Kevin C. O’Rourke PhD (National Forum for the Enhancement of Teaching and Learning, Ireland), with the keynote speech on: “Engaging the students: change and confidence in the digital era“ and Eng. Stefano Santo Sabato (CTO for MediaSoft, Italy), introducing the topic “Augmented Learning: how to improve training in the IoT era.“
The eLEOT2016 preliminary program has been published!
The Conference will also host a workshop on “Enhancing Classroom Teaching and Learning Through Games and Virtual Reality Technology” given by Prof. Sujan Shrestha (University of Baltimore, MD, USA). Click HERE for more information about the workshop.
Accepted papers will be published in the eLEOT Conference Proceedings and by Springer-Verlag in the Lecture Notes of ICST (LNICST). The proceedings will be available both in book form and via the SpringerLink digital library, which is one of the largest digital libraries online and covers a variety of scientific disciplines.
The proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST’s own EU Digital Library (EUDL).
The authors of the best papers will be invited to submit an extended version of their work through one of the following EAI Endorsed Transactions on e-Learning, Future Intelligent Educational Environments and Serious Games.
Full Paper Submission deadline: 23 May 2016
Notification and Registration opens: 14 June 2016
1 July 2016 13th July 2016
Register for eLEOT 2016 HERE!
For further information about the eLEOT 2016, visit the official website of the conference.